![]() Producer Daisuke Uchi had told Digital Spy earlier this month that the original game's frame-rate issues would not be fully fixed, while Eurogamer raised alarms over Prepare to Die appearing to be locked at 1024x768 resolution. There had been concern leading up to the PC version of Dark Souls, with From Software acknowledging that Prepare to Die would likely release without expected optimization. ![]() What's more, the modder was able to complete the fix within 23 minutes of the game's release. ![]() ![]() A fan-made mod appears to have fixed Dark Souls: Prepare to Die's resolution issues, dramatically improving the game's graphics in the process.
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